A young woman aching to explore her life, her power, and her freedom.
|Full Name||Buddy Armstrong (born: Nancy Yado)|
|Relationships||Brad Armstrong - Adoptive Father|
Richard Weeks - Adoptive Uncle
Sticky Angoneli - Adoptive Uncle
Cheeks Gaywood - Adoptive Uncle
Rando - Adoptive Brother
Dr. Yado - Biological Father
Mrs. Yado - Mother (deceased)
|Appearances||LISA: The Joyful|
|Armor Types||Accessory / Poncho / Bandages|
|State Resist: Dead|
- "... Rando. I was born into THIS Olathe, not whatever place you're talking about. This is my normal. I'm not a baby, and I'm sure as hell not some dumb country kid. Now let me sleep. So tomorrow I'll have lots of energy to go out and 'play'. "
- ―Buddy talking to Rando
Buddy is the adopted daughter of Brad Armstrong, and the only known female in Olathe. She plays a major role in the story, as her kidnapping kick starts the plot of the game. She is also the protagonist of the expansion, LISA: THE JOYFUL.
Background[edit | edit source]
Fighting Art: Survival Based Attacks
Past Occupation: None
Likes: The Sky
Favorite Food: An expired candy bar that Cheeks gave her once.
Most Hated Thing: Feeling Trapped
Buddy is wildly curious.
Appearance and Personality[edit | edit source]
Buddy is first seen as a baby when discovered by Brad, and as she gets older she has long hair, a pink poncho, and occasionally a mask when going outside with Brad. Throughout the course of the game her appearance changes bit by bit; over time her poncho becomes ripped, her hair is up in a ponytail, and she's suffered a huge scratch across her face. Several masks are available to Buddy as cosmetic choices as they become obtained, a Red Skull Mask, a mask in the shape of Terry Hintz's face and a Joy Mask.
She is wildly curious, and as time goes on expresses that she wants to make her own decisions, whether anyone likes it or not. Typical of any child her age, Buddy is prone to mood swings, impetuous, and stubborn. She has a playful and inquisitive nature. She is at first well intentioned, if only because of her lack of understanding of the situation she has been forced into, though this is turned on its head by the time she shoulders the title of player character, where her primary motivation is revenge. Buddy also has a very inflated ego, in part fueled by her position as "saviour". Her sense of entitlement is best shown when telling her brother that his only options with regards to her are to see her to victory, or to stand by but never oppose her, and the rage she feels when he understandably leaves her, unable to continue with what he deems senseless killing.
Despite these things, the story often compares her to Brad, and the twos' actions and journeys directly parallel one another. They are both at heart kind and good people in extremely unfavourable circumstances, their perceptions and motivations clouded by trauma and an unwillingness to connect with others. She eventually comes to realize that Brad truly did care for her and vice versa, a revelation which shakes and confuses her goals. Whether she attempts to move past the guilt of her wrongdoings and past or wallows in her own sorrow is the player's choice, and one that directly correlates to the ending they are awarded; Buddy's other choices also affect the epilogue subsequent to said ending.
As you progress through the game her opinion of Brad also becomes very negative, primarily due to his violent actions and her understanding of the situation behind them. She most likely begins to foster this negativity towards Brad due to being impressionable, young, as well as having been isolated for all of her life by Brad. Sticky even says "All that isolation did her some good". She is told by everyone around her that she is the most important thing alive, and Brad seems to ignore that for the better or worse. Buddy is also told about Brad's addiction to Joy, and whether you choose to keep taking joy or not does not seem to affect the outcome when it comes to Buddy's view of Brad.
Battle[edit | edit source]
Buddy is a nimble character who's thing is dishing out high damage. Her main quirk is time attacks, which if timed currently will dual critical hits. She also has a strong healing skill, along with skills that stun and poison the enemies. She is a TP character and all of her skills are cheap
However if her time attacks are hit too soon or too late, they won't crit. She also lacks any group damage skills, meaning she's best fit for one-on-one battles.
Skills[edit | edit source]
|Skill Name||Description||Level Learned||TP Cost|
|Stab||A quick and jarring stab.||1||0|
|Decisive Stab||A well placed and deadly stab. It's difficult to land this finishing blow.||1||10|
|Flash||Show your bare chest to enemies. Can sometimes fluster them.||10||10|
|Throat Lunge||A visceral slash to the throat. It's difficult to land this finishing blow.||13||15|
|Sleep Bomb||A smoke bomb that contains sleeping powder. It's a 50/50 chance at putting the enemy to sleep.||15||5|
|Wild Strikes||A flash of random wild thrusts.||17||12|
|Mend||Take a deep breath and recover some HP.||18||7|
|Joker Strikes||A flash of even more random wild thrusts.||20||17|
|Leech Bomb||A smoke bomb that contains poison powder. It's a 50/50 chance at poisoning the enemy.||21||8|
|Final Stab||A well placed and deadly stab. It's difficult to land this finishing blow.||22||10|
|Behead||A visceral slash to the throat. It's difficult to land this finishing blow.||25||15|
Statistics[edit | edit source]
Story[edit | edit source]
Buddy is actually Nancy Yado, daughter of Dr. Yado, who was born solely to spark a war that will break mankind's spirit and shape the world in Yado's image. It turns out that all of the events of Lisa: The Painful were part of Yado's plan to create a world full of mutants, and that Buddy was a mere catalyst.
LISA: THE PAINFUL[edit | edit source]
Buddy is first discovered as an infant in a lonely desert by Brad Armstrong, the protagonist of the game. He takes her in and raises her with some difficulties spread throughout her childhood, but for the most part the two are able to rely on one another well enough, although for different reasons. Brad comes home one day to find that his house lies in ruins, his friend Cheeks is dying, and Rick, Sticky, and most importantly, Buddy herself, are all nowhere to be found.
After Brad defeats Wally and heads through the caves, he and Buddy are reunited for a short time, though Buddy's reaction is not the one Brad was hoping for. She is mostly resentful toward Brad for keeping her locked up, and refuses to come back home with him. Their reunion is cut short by an ambush from Buzzo, who force-feeds Brad three doses of Joy, causing him to heavily hallucinate. During this hallucination, Buddy escapes from everyone at the scene and flees to the Deserted Island, where she somehow meets an old and withered Marty Armstrong. Brad discovers the two and attacks Marty in a Joy-fueled rage. Buddy jumps in front of Marty to protect him, but because of the effects of joy Brad hits her out of his way. Buddy jumps in front of Marty again but is attacked by Brad knocking her out. After she regains consciousness she flee the island, forcing Brad to chase her to the heart of Rando territory, Rando Land.
Near the end of the game, Brad saves Buddy from Mr. Angoneli, who is somehow still alive despite his age. Sticky's father believes that by attacking Buddy and scarring her face, he will be doing something historical. Before Mr. Angoneli can do any more damage, Brad kills him while Buddy flees even further into Rando's territory.
Finally, the only thing left standing between Brad and Buddy is almost all the remaining members of Rando's army, as well as Rando himself. After Brad slaughters every last soldier and severely beats up Rando, he attempts to reconcile with Buddy only for her to completely and utterly reject him as a father figure and friend. It is at this point that the game ends with Brad mutating and approaching an unconscious Buddy, and JOYFUL begins soon after.
LISA: THE JOYFUL[edit | edit source]
Read more: LISA: THE JOYFUL
The events followed after Buzzo obtains Buddy, and Brad mutates from the previous game. Buddy wakes up to a mutated Brad trying to kill her, and is forced to fight back. Their encounter interrupted by Buzzo, who saves Buddy's life. She flees from the carnage caused by Brad at the end of the Painful, encountering a group of raiders. Rando saves her after a massive Joy Mutant ambushes the raiders, and form a sort of sibling bond with Rando protecting Buddy while she sleeps.
Rando and Buddy head to the former's base of operations for shelter, but after Buddy mistakes Rando's guards for criminals and slays several of them, he decides to leave with her as she heads further into Olathe.
As the two happen upon The List, a large wall covered in names of the nearby area leaders, and the major divider between Western and Eastern Olathe, Rando explains its purpose: a sort of scoreboard among the warlords of Eastern Olathe, with the strongest at the top and the weakest at the bottom. Buddy resolves that she will eliminate everyone whose name is on the wall despite Rando's warnings, in order to become the queen of Olathe. Near the halfway point of the game, Rando decides that Buddy's path is too bloody, dangerous, and most of all foolish for him to want to protect someone like her anymore, especially after she insults Brad. Rando leaves the party and Buddy is once again left alone.
Buddy and Rando are reunited yet again after Rando had been attacked by the raider gang he saved her from at the beginning of the game. She finds him suspended over a pit after being tied up in barbed wire, and attempts to save him; despite him begging her to let go. The leader of the gang, Bolo, appears, and his intentions are made obvious as he approaches Buddy, who is stuck holding onto the barbed wire rope keeping Rando from dropping into the pit. It is at this point that the player makes a choice between letting Rando go and holding onto the barbed wire.
Hold On[edit | edit source]
As Rando shouts at Buddy to let go of the wire, Buddy calmly tells him that it'll be fine since she's going to save him. The screen pans to the left as Bolo approaches Buddy, but before anything can happen, the large Joy Mutant from earlier swoops and kills only Bolo, somehow. Rando tells Buddy the truth about the men in pink at the beginning of the game, and Buddy lets him fall to the bottom of the pit, leaving him severely injured.
Let Go[edit | edit source]
Before Buddy lets go of the wire, she apologizes to Rando for doing so, and Rando says he understands before he falls. Buddy then sets her sights on Bolo and begins a fight with him. If you do choose to let go and fight Bolo, beware that he can cause de-buffs like fallen, and his moves are high damage.
Completing The List[edit | edit source]
After all of the leaders of Olathe are dead, Buddy heads west from The List, and finds Yado playing his trumpet, standing next to Sweetheart. Yado, surprised that Buddy has made it to this point, commands Sweetheart to attack Buddy. Before Buddy can kill the mutant, Buzzo takes over for her, and urges Buddy to find Yado and retrieve the vaccine that will stop her from undergoing a Joy mutation.
Heeding Buzzo's advice, Buddy continues on and finds Yado, who is perched upon a throne made of mutant flesh. Buddy insists she wants the throne, despite Yado's refusal to fight her. After Yado has been damaged a bit, Buddy's head starts to hurt, and Yado begins to attack, dealing fairly large amounts of damage himself. Once he's taken enough damage in this form, Buddy hallucinates she is fighting a distorted Rando holding a flower. After defeating Rando, (And Yado in the process) Buddy hallucinates about Brad.
When the hallucination stops, Buddy is standing in front of a severely injured Yado and his dismembered throne of flesh. Buddy questions Yado as to who he is, and he reveals that he is her father, the creator of the Joy-filled world she lives in. Before he can say any more, Yado is knocked off the ledge by a sword thrown by Buzzo, who is severely injured from his fight with Sweetheart. Buddy questions him as to whether Yado is actually her father. Buzzo assures her that Yado was just a crazy old man, adding that Buddy gave Brad true purpose. Buzzo apologizes to Buddy before slowly mutating from his Joy consumption.
After Buddy has taken care of Buzzo, she is stopped from taking Yado's vaccine by a hallucination of Rando and Brad, both urging her to stay and mutate, becoming the queen of Olathe. Here, the player may make a choice to Leave them (Take the vaccine) or Join them. (Mutate)
Inoculated Ending[edit | edit source]
Buddy takes the vaccine and does not transform into a mutant. Using Yado's horn, she culls the mutant hordes and brings a semblance of peace back to Olathe. Buddy buries Rando and proceeds to conceive a son. Mutant Brad is present as well, although his role is unknown, and he may just be a hallucination considering the other grave in the valley.
Mutated Ending[edit | edit source]
Buddy is seen standing in the same valley as the Vaccinated ending, but she is a towering mutant instead. Mutant Brad is seen torn in half, with each half thrown to opposite ends of the valley. Mutant Buddy is seen looming over Dustin's corpse, obsessing over something as all Joy Mutants do. Additionally, she can be seen holding a child in her hand, who appears to be the same child shown in the Inoculated Ending.
Trivia[edit | edit source]
- In the LISA Gameplay trailer, Buddy, who is wearing her mask, is seen asking Brad, Rick, Sticky and Cheeks if they are going after the killer of Mr.Collins.
- Buddy has Northern Asian and Russian ancestry. 
- Considering her name, her superlative hostility and aggression to people, even compared to most of the residents of Olathe is extremely ironic.
- Buddy is Dingaling's least favorite main character. 
- Buddy's parents are Dr. Yado and the dead woman in the Joy Lab. 
- Dingaling is not sure if she could beat Satan. 
- Buddy is a pubescent child. 
- Buddy has a messiah complex. 
- Part of Yado's plan was Brad finding Buddy. 
- Buddy was too new to taking Joy to be affected by withdrawal. 
- In the very beginning of The Painful RPG you can investigate the inside of Brad's house after you find Cheeks dead. On top of a dresser is a dead man with a rusty knife buried in his chest. After watching the opening of The Joyful and seeing how Brad "trained" Buddy to survive in Olathe, its safe to assume Buddy wasn't kidnapped without a fight.
References[edit | edit source]
- @Dingalinggames are brad and buddy any specific ethnicity?
- @Dingalinggames Who is the absolute worst person in any game you've made?
- @Dingalinggames is there a confirm on who Sweetheart is? And who are Buddy's parents
- @Dingalinggames Could Buddy defeat Satan/Mike?
- @Dingalinggames How old is Buddy? I keep seeing fanart with her boobs hanging out of a napkin sized poncho, its freaking me out
- @Dingalinggames Love The Way Buddy Is portrayed in Joyful incredibly realistic to Her Situation. Does she have a Bit of a Messiah complex?
- @Dingalinggames Was Brad finding Buddy part of Yado's plan all along? Buzzo does say he made a deal with Yado so he could keep Brad.
- @Dingalinggames Festus love. <3 Quick question. For balance, did you not give Buddy the withdrawal status to encourage people to use Joy?
|Brad Armstrong • Rando • Buzzo • Buddy • Lisa • Marty Armstrong|
|Terry Hintz • Crisp Ladaddy • RT • Rooster Coleman • Olan Hoyt • Nern Guan • Rage Ironhead • Percy Monsoon • Mad Dog • Shocklord • Fardy Hernandez • Queen Roger • Carp • Harvey Alibastor • Clint Olympic • Buckets • Buffalo Van Dyke • Tiger Man • Ollie Nickels • Geese Thompson • Dick Dickson • Jack • Sonny Backluwitz • Yazan Barghouti • Beastborn • Fly Minetti • Ajeet Mandeep • Garth • Bo Wyatt • Birdie Hall|
|Dr. Yado • Richard "Rick" Weeks • Tony "Sticky" Angoneli • Cheeks Gaywood • Columbo|